As always, PoeCurrencyBuy has prepared a series of poe 3.8 marauder builds, including Berserker, Chieftain, Juggernaut. Powerful, simple and fast is our goal. Of course, there are also have some starter builds for the blight league.
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Buy Path of Exile Cast when damage taken in PoE shop at MuleFactory.com. Buy Path of Exile currency, orbs and items. Instant delivery and cheap prices for PoE. Boost your PoE character with us - Mulefactory.com the item and currency shop. Path of Exile. Totems don't work either. Warlords mark is a curse, guys. And Stan is right. Your warlords mark probably out leveled your cast when damage taken. Cast when damage taken ONLY procs spells. Cwdt only supprt spells, and marks are curses which are spells, so it works. The level cap must be the issue.
Marauder Berserker[3.8] PoE Ancestral Warchief Berserker All Content BuildPoe Cast When Damage Taken Phase Run
This Build works around the Berserker Ascendancy 'Rite of Ruin' and 'Blitz'. The Ascendancy 'Rite of Ruin' triple the effect of Rage, and Blitz give you almost all time 40% more Attack speed. Together with the Berserk Buff. which consumes Rage and give more Multiplier to Attack Speed.
Alltogether these 'charges' up your Totems, which is the Main Damage Source for Bosses.
We use Cyclone or Flicker Strike for Leech and Fortify and I use Ancestral Warchief Totems for Single Target. Once Rage and Blitz Stacks are on maximum Stacks, you can then Weapon Swap to the High DPS Weapon (Starforge / Doomsower) and use your Totems together with Double Strike for Single Target.
Path of Building Links: https://pastebin.com/Ht3YrYs1
[3.8] PoE Cyclone Berserker Build Full Physical - Cheap, SSF friendly
Skill Gems (all support are listed in order of importance DPS-wise)
Int. required: 117 (24 from tree, 93 req.), dex. required : 155 (34 from tree, 121 req.).
Poe Cast When Damage Taken Combo
Main skill (6l, GRBGRR): (Vaal) Cyclone + Brutality + Infused Channeling + Impale + Fortify + Pulverise (more AoE clearing) OR Melee Phys Dmg (better for bosses) OR Rage
Single target helper (4-6l, RRRRGR): (Vaal) Ancestral Warchief + Ancestral Protector + Multiple Totems + Brutality + Impale + Melee Phys Dmg
Travel skill (2-3l, RGR): Leap Slam + Faster Attacks + Blood Magic (not needed, especially w/ -X to Total Mana Cost of Skills on ring(s))
Auras (4s, 2l needed, RRRR): Pride + Flesh & Stone (Blood stance) + Maim + Dread Banner
Utility / Buffs:
You may not take all these utility gems (but you can if your Leap Slam is on a 2l only). Especially since we've an issue here : The skill bar is too small. My skill bar will look like this :
Path of Building Links: https://pastebin.com/ifpVcUwj
More Details: poeurl.com/cybr
Marauder Chieftain[3.8] PoE Purifying Flame Chieftain Starter Build
Gems Setup
Adware cleaner mac. Body Armour: Purifying Flame, Elemental Focus, Controlled Destruction, Added Fire Damage, Concentrated Effect, Fire Penetration
Gloves: Immortal Call, Cast When Damage Taken, Cold Snap, Summon Lightning Golem
Boots: Molten Shell, Cast When Damage Taken, Vaal Righteous Fire, Increased Duration
Helmet: Enduring Cry, Spell Totem, Multiple Totems, Wave of Conviction
Weapon1: Storm Brand, Increased Critical Strikes, Combustion
Weapon2: Flame Dash, Faster Casting, Elemental Weakness
Swap Multiple Totems and Incr AoE for Fire Pen and Conc Effect for bosses. Use Enduring cry in angerousSituations and to generate Endurance Charges with it. I use Cold Snap for frenzy charges while mapping.
Path of Building Pastebin: https://pastebin.com/Sd7BUSag
[3.8] PoE Fire Blade Vortex Chieftain - Fast , Tanky, Possible Starter
Gameplay
-Nothing much complicated, we stack blade vortex then we use our flasks and phase run to rush the enemies, explode them and recharge quickly our flasks.
-With good positionning, we don't need any flasks to kill bosses, they die quickly.
-Armageddon Brand is useful to debuff foes and lower their resistances, get some life leech while staying at distance or make some ranged kills (can also help versus 'shoot spikes on death' monsters, which can kill us in no time if we don't pay attention).
-We use vaal Blade Vortex and Righteous Fire to burst, gain external dps sources and huge boost to spell power. Very useful for bossing, immortal syndicate or legion packs.
-A last note about vaal molten shell, this is the most powerful defensive buff we have in our setup, if you learn to use it efficiently it'll save you a lot from death(s).
This spell takes a % of your total armor and somehow convert it as a 'shield' which absorb a tons of damage (13500 in my case) during 20s~. Heavy damage incoming ? No problem ! Use your granite flask, trigger the spell and enjoy :D
Path Of Building Link: https://pastebin.com/GRyCAtKi
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More details: poeurl.com/cxNr
Marauder Juggernaut[3.8] PoE Molten Strike Juggernaut Starter Build
Where the tankiness comes from?
We abuse the mod 'life gain for each enemy hit by your attack' with the molten strike balls. Each ball that hits a monster grant us INSTANT life and with 14 balls per swing multiplied by ~12.5 attacks per sec we get TONS of life.
Helmet:(6L) Molten Strike - Multistrike - Combustion - Ancestral Call
You get Immolate and Conc effect from the helmet's elder mods so they are automatically linked. For hard single targets swap Ancestral Call with Elemental Damage With Attacks.
Sword: Whirling Blades - Faster Attacks - Blood Magic
You can use fortify instead of BM.
Shield/2nd sword: Anger- Herald of Ash - Enlighten
Enlighten gives us more room to breath with the mana, also its a great QOL in no mana regen maps. Anger and Herald of Ash gives more damage.
Boots: Cast With Damage Taken - Immortal Call - Summon Lightning Golem - Ancestral Protector
The totem wont proc with CWDT, just there for the attack speed boost on bosses.
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Gloves: Blood Rage
Gives attack speed and frenzy charges on kill for even more AS.
Path Of Building : https://pastebin.com/L2E1a7vw
[3.8] Diabloyd's PoE Cyclone Juggernaut Build Avatar of Voidforge - 7K+ HP / 3~4M+ Shaper DPS
The basic concept of the build is using Avatar of Fire and the underrated Voidforge, with some damage conversion and tons of fire resistance reduction, dealing decent damage without investing in any crazy expensive shit. And, at the same time, being a THICC JUGG.
Body Armour 3R2B1G:
6L: Vaal Cyclone - Fortify- Elemental Damage with Attacks - Combustion -
Infused Channelling - Melee Physical Damage / Pulverise
If 5L:
Vaal Cyclone - Fortify - Elemental Damage with Attacks - Combustion - Infused Channelling
4L, 2R2B:
Cast When Damage Taken(lvl 1) - Wave of Conviction (under level 7)
- Increased Duration (max lvl & quality) - Assassin's Mark/Enfeeble (lvl 5)
3L, 3R:
Cast when Damage Taken(Max lvl) - Immortal Call (Max lvl & quality) - Increased Duration(Max lvl & quality)
Auras/Mana reservation skills:
-Hatred Good damage buff, especially with the Watcher's eye.
-Blood and sand Use blood form for more damage, and sand form for more AoE. -Flesh and Stone (optional) You gain no extra damage from the blood form, but you can have an extremely good defensive buff with the sand form that provides nearby blind and less damage taken from far away. -Herald of Ash (optional) Damage is not ideal for single target, but can help with the clearing (and you have a chance to showcase your herald MTX) -Herald of Purity (optional) Good damage buff. Aspect of the Spider (optional) Hinders the enemies, and gives you roughly 13-14% more damage since we only have 'covered in ash' as another 'damage taken increased' modifier. Other skills:
-Blood Rage Good damage buff. Keep it up all the time.
-Leap Slam A good travel skill, you can also use other ones like Dash or Frostblink. -Vaal Ancestral Warchief.
Path Of Building : https://pastebin.com/wm8ug80t
More details: poeurl.com/cxNs
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